“And we don’t want to change how that works. “Creation Club was a new thing that the team came up with to say, ‘We want to continue to make and do stuff for Skyrim and Fallout 4, and we want to create an ecosystem that works across both games, but we want to leave mods the way that they are,'” affirmed Hines. Pete Hines, the Bethesda marketing VP, has recently joined GameSpot on the stage show to discuss about the subject and pointing out the Creation Club is made to exist without having impact over how the mod scene already undergoes. Since its introduction during Bethesda’s E3 press conference, some confusion rose over what is this new Creation Club for Skyrim and Fallout 4 and how could you tell a difference from the paid mods.